
You can use the Flex tool for the following Flex Time editing activities:Trifonic: Using Flex Time in Logic Pro 9. Choosing a flex mode initiates a transient detection process for any audio files that have not previously been analyzed. Note: If you try to use the Flex tool on a non-flex-enabled region, you are asked to choose a flex mode for the region.
Or at least on different voices. Logic, Melodyme, AutoTune, Waves Tune and never hear clicks and pops you aren't using it too much. Category: Logic Studio Minute.If you are using a tuning program, i.e. Posted on FebruNovemby Graham English 11 Comments.
Ive found Flex Time in Logic Pro 9 always leaving quite a lot of audio artifacts, so Im really.All these programs on certain voices will add artifacts, that's where the "skill" of tuning vocals comes into play. Wouldn't be too surprised, sense Logic 10 is still in its beta phase and will probably never be out of it.Logic Pro X now comes with bass amp rigs as well. But there are several flex modes, and each serves a different purpose how do you know which one is the right one to use Different types of audio need to be processed differently in order to get good results from Flex Time editing, and this is where modes come in.At the same time if others can replicate the pops and clicks, and they are happening all the time, under certain circumstances, then there might be a bug. In a recent tutorial on quantizing audio in Logic Pro 9, we used one of the flex modes so that we could put our audio in time with the new Flex Time feature. Read Time: 4 mins Languages: English.
Nothing I can replicate yet 100% of the time yet, but defiantly some weirdness. Not cutting with scissors where you want it to, constantly delayed same amount, and changing note accidentals out of the set key once you BIP). Have been bitten too many times by Logic bugs.Hopefully over time my trust for it will increase, just have seen it act very weird on certain sessions already (i.e. Also generally I don't trust it.
Flex Time Logic Pro 9 Manual Fades With
Melodyne is essential to what I do. I'll still try it on a lead vocal here or there but I've found that Melodyne is more reliable in terms of little to no artifacts.not surprised, I tried using flex pitch extensively on a recent project and it was next to unusable, processed the lead vocals with it only to do a handful of edits and the track ended up with tons of very noticeable artifacts even though most of it was untouched, had to disable flex time and use the pitch correct plug-in instead which did the job fineI also had to spend a good 20 minutes making manual fades with the gain plug-in and automation for all the flex time tracks, I can't believe there still isn't a real-time way of doing fades in Logic even after adding this featureThis was the only reason that convinced me use Logic X instead of Logic 9 for this project, sucksYes I'd been Melodyning for years and I was so attracted to the idea of staying inside my DAW to do my pitch-work, it caused me to switch over to Logic from Ableton. So, I use Melodyne for mission critical stuff like lead vocals but flex is fine for anything else. I did the test because I was getting some artifacts when using flex pitch that were unacceptable. I tried to null each to the unprocessed vocal track. So guess you could say I'm 50/50 on it.I did a null test with Logic's flex pitch verses Melodyne.
(except for cutting/slicing)I think Flex-time might be better in some instances for timing than Melodyne, but I have to work with it more still. Now I am starting to feel like flex pitch is every bit as good as Melodyne. I don't know if that changed or I just figured it out, but that's not an issue.

